I have posted this on another thread but it is relevant.
I just ripped the MLP downmix from my copy of The Game Audio DVD, preserving 96/24.
It's the first time I've heard the MLP audio and It sounds stunning.
I would go as far as saying it sounds better than the Orb.
I agree!
24/96 DVD-A sounds better. I ripped SACD for my own purpose (24/96). Also sounding better.
For general public The Orb is available. That's why I suggested The Orb in the discussion about what's sounding good.
(Not what looks good on Analyse Views! There is a difference.)
Ta.
[QUOTE] [b]face-it-alone wrote:[/b]
I agree!
24/96 DVD-A sounds better. I ripped SACD for my own purpose (24/96). Also sounding better.
For general public The Orb is available. That's why I suggested The Orb in the discussion about what's sounding good.
(Not what looks good on Analyse Views! There is a difference.)
Ta.[/QUOTE]
Ha, not quite the best sound so far then LOL!
So you upsampled SACD to 96Khz?
Are the DVD-A releases theoretically superior to SACD?
As it happens the Orb's 24/48 files are ideal for converting to apple lossless 24/48.
Seeing as my weapon of choice is my trusty ipod classic I'm more than happy with that ; )
I like how a week later, no-one's even commented on the fact the ORB file shows a higher drop on the frequency range compared to the CD version as evidenced in the screencaps posted, which should be raising some eyebrows.
Typical.
[QUOTE] [b]inu-liger wrote:[/b]
I like how a week later, no-one's even commented on the fact the ORB file shows a higher drop on the frequency range compared to the CD version as evidenced in the screencaps posted, which should be raising some eyebrows.
Typical.[/QUOTE]
this is the first I'm reading this thread, but believe me, I noticed the difference on the high end and definitely find it odd...
[QUOTE] [b]joesilvey wrote:[/b]
[QUOTE] [b]inu-liger wrote:[/b]
I like how a week later, no-one's even commented on the fact the ORB file shows a higher drop on the frequency range compared to the CD version as evidenced in the screencaps posted, which should be raising some eyebrows.
Typical.[/QUOTE]
this is the first I'm reading this thread, but believe me, I noticed the difference on the high end and definitely find it odd...[/QUOTE]
Indeed. And I was asked privately if I thought maybe there was hiss reduction used, and I highly doubted it since Innuendo was a digital recording to begin with, so I did another frequency analysis comparison on KYA, and pretty much the same results...high end dropoff and slight low-end boost on the ORB set version.
Also ran a check on the SACD rip:
2011 CD
ORB 48/24
SACD 88.2/24
Hmm, so Gregsynth had me run an experiment. I upconverted the CD version of Innuendo to 48/24, ran it through the analyzer, and interestingly it gives an extremely similar result to the one shown on the ORB screencap.
I wonder why it seems to be, that having it in 24-bit by the looks of it affects the frequency analyzer reading so significantly??
And even weirder looking how it dips even lower on the KYA SACD reading!
very strange... would love an expert's input here to clear up this phenomenon for us. How does a higher sampling bitrate generate a shorter breadth of frequency?
Going back to the first post ('no loudness war'), do the Orbs wav files actually sound quieter than the 2011 CD remasters?
They sound the same to me (in Audacity the high levels look about the same too).
The Game DVD-Audio MLP 24/96 downmix I made IS quieter.
Surely all the 2011 remasters would be at the same volume level, no matter in what format they are released?
The Game Track 1 - DVD-Audio MLP5.1 Downmix - 24/96
Was It All Worth It - Orb - 24/48
KYA - Orb - 24/48
ANATO - DVD-AUDIO - PCM Stereo Rip - 24/96
You'd have to zoom in much closer to one of the solid-looking leveled-off spots to see if the wave is actually clipped straight across, or if it's just rounded hard by a limiter. Most likely the latter. Strange that ANATO DVD-A track has been limited but not boosted by compression...
[QUOTE] [b]joesilvey wrote:[/b]
You'd have to zoom in much closer to one of the solid-looking leveled-off spots to see if the wave is actually clipped straight across, or if it's just rounded hard by a limiter. Most likely the latter. Strange that ANATO DVD-A track has been limited but not boosted by compression...[/QUOTE]
Good call, it looks like its rounded hard like you said.
The game also looks limited in the same way.
Thanks again for the info.
I'm going to weigh my Orb 'cos I'm bored.
How many songs are on it? That will have some effect.
A few tracks seem to be a bit heavy.
inu-liger - At what point did you realise that the 2 frequency graphs you posted had different frequency ranges? lol